Ghost of Tsushima is an action-adventure stealth game. Played from a third-person perspective, it features a large open world without any waypoints and can be explored without guidance. Players can travel to different parts of the game's world quickly by riding a horse. An item that acts as a grappling hook will be available to access areas that are difficult to reach. The game will feature side quests and non-playable characters to interact with.
Players can engage in direct confrontation with enemies using weapons such as a katana, which can also be used to chain up a series of fatal strikes after highlighting specific enemies. Alternatively, using stealth allows one to evade enemies and strike them silently with tools such as firecrackers to create distractions, smoke bombs to disorient alerted foes, and kunai for striking multiple enemies. One-versus-one dueling with non-playable characters is also optional.
The game is set on Tsushima Island in the late 13th century. It will feature a diverse assortment of regions and buildings such as countrysides, fields, shrines, ancient forests, villages, farms, mountainscapes, and various landmarks. Players will encounter numerous characters, friends, and unlikely allies while adventuring.
Game director Nate Fox said: "This is a game that is entirely grounded in reality." "We're trying hard to transport people to 1274 Japan. We're inspired by history, but we're not building it back stone by stone. We're not trying to rebuild Tsushima island. Our protagonist is a work of fiction. We actually thought about using some historical figures, and we asked some people who are more culturally aware than us and they said that it would be insensitive, so we didn’t do it."
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